Unfortunately, the end is happening for the Shadowland campaign. The next session will be the last one, at least for the foreseeable future.
Technically, the game will be going on hiatus, but most campaigns do not come back from that.
Why is this happening? For various reasons, which I won't go into here, Chris and Scott are leaving the game. It's all amicable and there is nothing personal behind it. But with 40% of the PCs leaving, it's just too big a hole to fill mid-stream. So, after talking to Gav, Nik and Liam about it, we're going to wrap up the Varsaath plot and wrap things up there.
Please do not bother Chris and/or Scott about why they are leaving the game.
Needless to say, I'm dissapointed that the game is ending now. All campaigns do end though, and most end before things wrap up satisfactorily. This is really no exception. I'm currently trying to come up with a way to send the campaign off in a fun and memorable way, but obviously I can't guarantee that.
I'm sure many of the people who follow the game will have questions about what I had planned and where I thought things were going to go... I'm probably going to hold off on that for now. This is in the hopes that, in some form, we will resume the campaign in some form or another. (with as much of the original crew as possible) But, as I said earlier, I don't expect it to do so.
What, if anything, will we be doing after this? I don't know. I'm talking to some of the crew about what they want to do, if anything, after this. But nothing is remotely decided yet. When I have solid information I will post it here.
I want to thank everyone who watched us have fun playing Dungeons and Dragons every week. Especially everyone who made fan art, wrote fan fiction, updated the wiki and the TvTropes page.
Special thanks go to Chris, Gav, Liam, Nik and Scott. There would have been no game without you guys and it was an honor and a blast to game with you all. I hope to do so again in some manner in the future.
It's been a great ride, hopefully the final session will be a good one.
-Peter Bowman, aka MechaGM